Reflect Mode
Element has 2 different modes for creating fast rendering reflections allowing objects to reflect each other. Mirror Surface is typically used for ground planes and Spherical for objects reflecting other objects.
MIRROR SURFACE MODE
To allow your objects to be reflected onto a ground plane, click on the ground plane model and click the Reflect Mode icon in the model settings. Then change the Mode drop down to Mirror Surface.
SPHERICAL MODE
Select an object and change the Reflect Mode to Sphere and this will allow other objects to be reflected onto the object’s surface.
Disable Environment
Disable Environment turns off the reflection of the environment map and will only render other object’s reflection.
RENDER SELF
Render Self will allow object’s own pieces to be reflected back onto the object. This works best with Sphere Mode.
REFLECTION OFFSET AND MIRROR CLIP
Tip: Set the view Perspective to Front when moving the Reflection Offset to better see the top plane.
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