> For the complete documentation index, see [llms.txt](https://video-copilot.gitbook.io/element2/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://video-copilot.gitbook.io/element2/texturing-and-materials/wireframe.md).

# Wireframe

**Wireframe** mode creates outlines of the geometric edges of the model. This helps to create models that look like user interface, schematics, or a computer generated motion graphics look.

## ENABLING

Go to the **Wireframe** material settings and check Enable.

***

## WIREFRAME SETTINGS

By default the wireframe and main geometry will both be on. To render just the wireframe, change the **Fill Mode** to **Lines Only**. Line Color will determine whether the diffuse comes from the **Line Color** picker below or from the current Material settings.

<figure><img src="https://www.videocopilot.net/assets/public/ckfinder/userfiles/images/importing_3d_objects/Wireframe%20Color%20(Thumb).jpg" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
**Tip:** You can use the **Blend Modes** in the **Advanced** material settings with Add or Screen to create an overlapping semi-transparent wireframe look.
{% endhint %}

<figure><img src="https://www.videocopilot.net/assets/public/ckfinder/userfiles/images/importing_3d_objects/Wireframe%20Blend%20Mode%20(Thumb).jpg" alt=""><figcaption></figcaption></figure>

**Fresnel** and **Fresnel Bias** create a fading-on wireframe look as the lines wrap around the model. In this example the main Reflection was set to black.

<figure><img src="https://www.videocopilot.net/assets/public/ckfinder/userfiles/images/importing_3d_objects/Wireframe%20Fresnel%20(Thumbnail).jpg" alt=""><figcaption></figcaption></figure>
