# Render Order & Opacity Maps

This feature is to be used when using [Force Opacity](https://video-copilot.gitbook.io/element2/texturing-and-materials/advanced-material-options), Depth sorted creates more correct opacity rendering when dealing with multiple objects. Also see [Opacity Maps](https://video-copilot.gitbook.io/element2/render-settings/render-order-and-opacity-maps).<br>

<figure><img src="https://1328767753-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F7qidp1rnQ82jR1qoBU2y%2Fuploads%2FseCj09jTVqlNvwHlgqFB%2FRender-Order-%26-Opacity-Maps-Fixed.jpg?alt=media&#x26;token=68b08b1d-89a0-453f-832a-759a6c7693ec" alt=""><figcaption></figcaption></figure>

<figure><img src="https://1328767753-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F7qidp1rnQ82jR1qoBU2y%2Fuploads%2FqORoK4Ri8y3LdVhY50aP%2FRender-Order-%26-Opacity-Maps-Depth.jpg?alt=media&#x26;token=7a2e9afb-d5a0-4897-acec-521bd2625bf1" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
For more information, [Check out Texuring & Materials, Opacity Map Section Here](https://video-copilot.gitbook.io/element2/texturing-and-materials/opacity-maps)
{% endhint %}
