> For the complete documentation index, see [llms.txt](https://video-copilot.gitbook.io/element2/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://video-copilot.gitbook.io/element2/render-settings/camera-cutoff.md).

# Camera Cutoff

## NEAR AND FAR PLANE

<figure><img src="/files/ocxc2HqXUJNqTnXWldKB" alt=""><figcaption></figcaption></figure>

Choose how close or far away from the camera Element will render. If your models are really far in z space, you can turn up the Camera Far Plane to let Element render further distances. If it is getting cut off from being too close to the camera, then you can turn down the Camera Near Plane to 1. Though once the model is intersecting close to the camera lens, the model will always get cut off.

<figure><img src="/files/6inhpCR4d87ma8JZxOOG" alt=""><figcaption></figcaption></figure>

## DRAW BACKFACES

If you need an object to go past the camera and there is a quick moment where you can see the cut-off, you can turn on Draw Backfaces in the material settings. Turning on motion blur can help it blend together as it's moving.

<figure><img src="/files/OSG1oXiXxXTSFlDhcXcG" alt=""><figcaption></figcaption></figure>
