3D Lens Flare Obscuration


  1. Connect the output of a scanline render node to the matte input of Optical Flares

  2. Set the source Type to "3D"

  3. Enable "3D Depth Matte Occlusion" in the 3D Tab of Optical Flares

circle-info

You can adjust soft occlusion sampling by altering the Occlusion Test Radius

Last updated