> For the complete documentation index, see [llms.txt](https://video-copilot.gitbook.io/opticalflaresnuke/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://video-copilot.gitbook.io/opticalflaresnuke/using-optical-flares-for-nuke/3d-lens-flare-from-nuke-light.md).

# 3D Lens Flare From Nuke Light

***

<figure><img src="https://www.videocopilot.net/assets/public/ckfinder/userfiles/images/ofnuke/3dlensflares.png" alt=""><figcaption></figcaption></figure>

* Optical Flares for Nuke can automatically register the 3D position of Lights and obscuration in your scene.
* Add Optical Flares to you shot containing a 3D Scene and at least 1 light.
* Set the Source Type to "3D"
* Connect the light and camera to a Scene node and connect this to the input labeled as 'scene' from Optical Flares.
* Axis nodes work as lights as well
* You can connect the camera to the optional side arrow or to the scene node. Both will work.
* Adjust settings inside the 3D Tab for Optical Flares to select Light influence properties.
* You can also use the side arrow for connecting a camera
* Optical Flares directly expects one 'Scene Node' as flattened input.
