> For the complete documentation index, see [llms.txt](https://video-copilot.gitbook.io/opticalflaresnuke/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://video-copilot.gitbook.io/opticalflaresnuke/nuke-vs.-ae-comparison.md).

# Nuke vs. AE Comparison

***

### Differences between the Nuke & After Effects version of Optical Flares:

{% hint style="info" %}
**Differences**: <br>

* Optical Flares for Nuke uses real 3D obscuration with Lights in a 3D Scene
* “Scale Offset” feature to scale flare elements uniformly in Nuke version only.
* Updated Default Flare in Nuke.
* Multiple 2D Lens Flares with a single node in Nuke Version Only.
* Many new Textures and photographic Sprite Elements in Nuke Version
* Brand new Nuclear presets included in the Nuke Version Only
* Nuke version does not include Luminance tracking, or Mask Position mode
* Nuke Version has Animatable Aspect Ratio
* To use Custom Textures in Nuke Version, images have to be placed in the texture folder.
  {% endhint %}

\*\*View the Optical Flares for After Effects Features Videos to see Optical Flares for AE in action
