See Baked Animation Sequences section for more information.
Options for how the animation plays back
Loop Animation plays back continuously from beginning to end repeatedly
Random Loop Picks random point in time to start from and plays from beginning to end continuously
Freeze at end Plays animation once
Mirror Plays forward then reverse continuously
Increase or decrease the speed at which the animation plays. Slower speeds may play choppy due to lack of model data to interpolate.
Shift the animation forward or backward in time
Shifts the animation forward or backward in time randomly if you have multiple instances of baked animations.
Generates a new random frame offset scenario.
Last updated 3 months ago