# Render Order & Opacity Maps

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This feature is to be used when using [Force Opacity](https://www.videocopilot.net/help/element/help_files_v2/texturing_and_materials/advanced_material_options/), Depth sorted creates more correct opacity rendering when dealing with multiple objects. Also see [Opacity Maps](https://www.videocopilot.net/help/element/help_files_v2/texturing_and_materials/opacity_maps/).

<figure><img src="https://2307539615-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVXPIT6wWK7VeTYMAHNYe%2Fuploads%2FHLDU0cphvz4lNGh2L83U%2Fimage.png?alt=media&#x26;token=b3cec71e-7ef5-48df-a84c-66e5555b59ec" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2307539615-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVXPIT6wWK7VeTYMAHNYe%2Fuploads%2FPGesWoQQ5ZEyvEToaFat%2Fimage.png?alt=media&#x26;token=aead225c-f00c-419f-818f-095ad563633c" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
For more information, [Check out Texuring & Materials, Opacity Map Section Here](https://www.videocopilot.net/help/element/help_files_v2/texturing_and_materials/opacity_maps/)
{% endhint %}
